Jump to content

setal

Members
  • Content Count

    87
  • Joined

  • Last visited

Everything posted by setal

  1. Then applying the masks included in the kit
  2. First the most bright color (yellow)
  3. Some treating with future
  4. After gluing with resin the fuselage and some sanding work I have primed everything in revel white primer
  5. And now the fun part, the Lycoming Engine. Here I have used only Alclad paints over glossy black
  6. As you can see the interior work is easy and straight forward.
  7. The interior of the cockpit is all supported by a 3d print (internal structure of the aircraft)
  8. Here is the building story of the newly kit launched by lcaerodesign The kit comes with: •49 resin parts •clear resin cockpit canopy •printed cockpit instruments & transparency film •decals for 1 variant at your choice (Romanian / French / American) •15 photo etched parts •pre-cut mask film for painting •full color detailed instructions I have started with fuselage interior and with the engine. As you see I have used a lot of glossy black
  9. to be continued with the fun part......the modeling
  10. Now.....when moving to 3D first step is to set up your scene with the plans integrated in it (no bother about the scale now) I do this by creating simple rectangles (with the exact same proportions like images mentioned above ) and aplay materials and using as textures the pictures above mentioned and will result this
  11. I.m back with few more things After you have enough pictures like those above mentioned and some nice and decent plans we can move to 3D now I've separated the plans like below you can observe tose thin red lines (axes) they help aligning in 3D
  12. and finally my own plan As you can observe there are some red lines Those ones are very important when moving into 3d - they help me allingning the side view, top view and fuselaje frames Another thing I forgot to mention at the begining is that this is not a tutorial about using autocad, phothoshop or any 3d software but it show the steps I'm using to make aviation profiles and art For that there are many tutorials and books on internet you can study.....but it takes time......months......years......
  13. Another important step is making the fuselaje frames for this Im using pictures like this ones or or here you can substract first 2 frames of the nose
  14. For example as side view you can use a picture like this the important thing is that the picture must be taken as far as possible and with some AUTOCAD tuch you can get this
  15. The first step is gathering the documentation - aircraft plans - compare them - pictures - as many as you can find - I preffer walk arounds - - other docs as text or movies - study them - find different variances of the same aircraft, modifications etc...... with all that - from my experience untill now - I recomand to make your own plans using the old ones but also pictures all aircraft plans are in someway wrong
  16. I'll use for this tutorial my current project IAR 99 SOIM (a Romanian advanced trainer)
  17. I've started this topic because many people is curious about this and to prove that you don;t need any artistic skill to do them for example I don't have any artistic skill if you give me a picture with a horse I can't reproduce it - there is a scientific explaination for this in pshichology (is something related with representations) but if you give me an engine I can reproduce every screw and bolt so let's start
  18. setal

    YAK 18

    The inspiration started with this site....... http://www.colacola.se/default.htm you find there many tuturials.... It can be used any 3d software who has advanced texture mapping
  19. setal

    YAK 18

    There is a combination of 3d with 2d but the secret word is Cinema 4D
  20. setal

    YAK 18

    that's a romanian marking (comunism era) the star was for military aircraft and the insignia for civil aircraft some of the aircraft served both civil and military aviation
  21. setal

    YAK 18

    Here are some of my work
  22. Even I dont't know if is wright to put this link here I thought there are a lot of MIG lovers here Check this videos on my site Mig 21 Lancer Videos
  23. The engine nacelle.....a lot of work to do.....im still correcting the shape Meanwhile during the resin curing I created the instrument pannel whitch will be printed on decal paper
  24. And some progress with the tail. As you see I have added some quick putty to modify the shape and some styrene to look more like the real one Since the resin is pretty hard material and the riveter doesn't punch the material very well Im wondering if the rivets will be vizible after I will cast the model in resin (pressure casting)
  25. The Lancer can carry both western and eastern missiles....... The missiles in the picture are the original kit missiles modified by me to look like a Python and Magic II but what can I say they don't look like the real things
×
×
  • Create New...