Voortmans Posted November 15, 2022 Share Posted November 15, 2022 Hello everyone, I'm definitely not the most active member here but ever since I've started scale modeling I know that this is the place to be. I have spent so many hour here looking and researching in the past. Lately I caught the scale modeling virus again and It is so addictive. So I picked up a project I started , more than a year ago and hope to finish it soon. I have lost a little bit of 'love' for my model due to the mistakes I made when I started last year and I hope I can live with some of them or hide some of them too. I'm for sure not a pro builder!! I tend to be ok with a certain result at first and say to myself, oh you will not see this, or oh the paint will hide it... Well now I know that this is the wrong approach. So 'forgive' me on some obvious rookie mistakes. I wanted to make a in-flight model of my favorite Belgian F-16 fighter squadron. (Sadly deactivated in 2002). The 23rd 'Devil' Sqn from Kleine Brogel AB Belgium. The base will be a 3D printed stand with the squadron badge in 3d. The model will be a pre MLU version because at that time they still had the very nice tail colors from the SQN. After the MLU conversion the all lost these markings. This means I had to do some conversion of the F-16C model from academy. I used the BAF tail conversion from PWMP. Some old main landing gear doors I got from a friend (I c'ant remember which kit they are from) Decals from DACO products This is the test 3D patch a made for the base... I made a decal for the pilots' helmet so it would look like a 23rd sqn pilot. A little bit of trail and error method to get the right dimensions. Too bad I cant print the white so I had to paint it... Amature level seeing it now. I'm NOT happy with the white background and the mask of the pilot. I might completely redo this guy but I don't have a proper pilot with the proper mask anymore on 1/32... We will see... More to come.... Thanks for watching so far. Dirk Quote Link to post Share on other sites
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