Witold Jaworski Posted April 15, 2023 Share Posted April 15, 2023 I am working on the new (fourth) edition of my "Virtual Airplane" guide. Last week I completed its second volume: "Modeling". It describes, how to build an accurate 3D model of a historical aircraft, on the example of the Curtiss P-40B fighter. Comparing to the previous edition (from 2015), I rewrote 80% of its content, introducing significant changes in the proposed workflow (taking advantage of the new Blender features, which have been introduced since that time). In 2020 I already published the first volume of this series: "Preparations". This means, that at this moment we already have two books: Preparations describes, where to find, and how to prepare reference materials for your model. It uses mainly Inkscape (an OpenSource vector-based 2D drawing program, similar to Corel Draw). It can be also useful for all those, who are working on the scale plans. 279 pages, 408 illustrations Modeling describes, how to build the outer shape of your 3D model. It uses current "long-term support" version of Blender (3.3), and assumes that initially you can know nothing about any 3D modeling program. It starts with a general introduction to Blender 3D, then gradually introduces new topics. 684 pages, 1170 illustrations There will be two more volumes: Materials and Textures, which describe how to "paint" your model (planned release date: spring 2025. Here is its previous edition, for Blender 2.7). Details, which describes how to recreate internal details, animate and arrange your model in a scene. (Here is its previous editon, for Blender 2.7). Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.