setal Posted September 21, 2010 Share Posted September 21, 2010 I've started this topic because many people is curious about this and to prove that you don;t need any artistic skill to do them for example I don't have any artistic skill if you give me a picture with a horse I can't reproduce it - there is a scientific explaination for this in pshichology (is something related with representations) but if you give me an engine I can reproduce every screw and bolt so let's start Quote Link to post Share on other sites
setal Posted September 21, 2010 Author Share Posted September 21, 2010 (edited) I'll use for this tutorial my current project IAR 99 SOIM (a Romanian advanced trainer) Edited September 21, 2010 by setal Quote Link to post Share on other sites
setal Posted September 21, 2010 Author Share Posted September 21, 2010 The first step is gathering the documentation - aircraft plans - compare them - pictures - as many as you can find - I preffer walk arounds - - other docs as text or movies - study them - find different variances of the same aircraft, modifications etc...... with all that - from my experience untill now - I recomand to make your own plans using the old ones but also pictures all aircraft plans are in someway wrong Quote Link to post Share on other sites
setal Posted September 21, 2010 Author Share Posted September 21, 2010 (edited) For example as side view you can use a picture like this the important thing is that the picture must be taken as far as possible and with some AUTOCAD tuch you can get this Edited September 21, 2010 by setal Quote Link to post Share on other sites
setal Posted September 21, 2010 Author Share Posted September 21, 2010 Another important step is making the fuselaje frames for this Im using pictures like this ones or or here you can substract first 2 frames of the nose Quote Link to post Share on other sites
setal Posted September 21, 2010 Author Share Posted September 21, 2010 and finally my own plan As you can observe there are some red lines Those ones are very important when moving into 3d - they help me allingning the side view, top view and fuselaje frames Another thing I forgot to mention at the begining is that this is not a tutorial about using autocad, phothoshop or any 3d software but it show the steps I'm using to make aviation profiles and art For that there are many tutorials and books on internet you can study.....but it takes time......months......years...... Quote Link to post Share on other sites
HOLMES Posted September 25, 2010 Share Posted September 25, 2010 Hello Setal I read this twice over and it is fascinating as to how it is done, can be done and how it can be prefected... you have a good way of telling US how this is done and it is not too boring or mind boggling to read your thread on this... Show more I for ONE will be back to see what and how you go from there although I dont do it at home but its nice to see how you make your "art" come alive... thank you for all your efforts.. HOLMES Quote Link to post Share on other sites
setal Posted October 5, 2010 Author Share Posted October 5, 2010 I.m back with few more things After you have enough pictures like those above mentioned and some nice and decent plans we can move to 3D now I've separated the plans like below you can observe tose thin red lines (axes) they help aligning in 3D Quote Link to post Share on other sites
setal Posted October 5, 2010 Author Share Posted October 5, 2010 (edited) Now.....when moving to 3D first step is to set up your scene with the plans integrated in it (no bother about the scale now) I do this by creating simple rectangles (with the exact same proportions like images mentioned above ) and aplay materials and using as textures the pictures above mentioned and will result this Edited October 5, 2010 by setal Quote Link to post Share on other sites
setal Posted October 5, 2010 Author Share Posted October 5, 2010 to be continued with the fun part......the modeling Quote Link to post Share on other sites
NeilF92 Posted October 6, 2010 Share Posted October 6, 2010 Very interesting - I've dabbled a bit with Blender freeware for 3D models and am wondering if it's possible to set up the plans scene in that software as you have here . Must give it a go sometime soon. In Blender you tend to work with the three views in separate windows plus a combined viewing window . Not as awkward as it sounds but sometimes I think it would be nice to have a "box" kind of setup as you have created above. Looking forward to your next postings. Quote Link to post Share on other sites
HOLMES Posted October 15, 2010 Share Posted October 15, 2010 Setal Nice updates since I last came here. thank you HOLMES :wub: Quote Link to post Share on other sites
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